Fashion Designers
Tasks Include:
- Direct and coordinate workers involved in drawing and cutting patterns and constructing samples or finished garments.
- Examine sample garments on and off models, modifying designs to achieve desired effects.
- Sketch rough and detailed drawings of apparel or accessories, and write specifications such as color schemes, construction, material types, and accessory requirements.
- Confer with sales and management executives or with clients to discuss design ideas.
- Identify target markets for designs, looking at factors such as age, gender, and socioeconomic status.
- Attend fashion shows and review garment magazines and manuals to gather information about fashion trends and consumer preferences.
- Select materials and production techniques to be used for products.
- Provide sample garments to agents and sales representatives, and arrange for showings of sample garments at sales meetings or fashion shows.
- Adapt other designers' ideas for the mass market.
more »
The data sources for the information displayed here include: O*NET™; US Department of Labor (BLS); Virginia Workforce Connection. (Using onet28)
Projections Quick View:
Virginia: +4.3%
National: +2.7%
Education
Associate's Degree (or other 2-year degree)
Job Zone:
Three: Medium Preparation Needed
Income Range:
Highest ($50,000 and up)
Median Earnings:
National
$76,700.00
State
$46,800.00
Regional
Fashion Designers
Description
Career Cluster: | Arts, Audio/Video Technology & Communications |
Design clothing and accessories. Create original designs or adapt fashion trends.
The data sources for the information displayed here include: O*NET™. (Using onet28)
Fashion Designers
Education
Required Level of Education
- Associate's Degree (or other 2-year degree) = 36.17%
- Some College Courses = 25.39%
- Bachelor's Degree = 23.98%
- First Professional Degree - awarded for completion of a program that: requires at least 2 years of college work before entrance into the program, includes a total of at least 6 academic years of work to complete, and provides all remaining academic requirements to begin practice in a profession. = 8.91%
- High School Diploma - or the equivalent (for example, GED) = 3.39%
- Less than a High School Diploma = 1.14%
- Post-Secondary Certificate - awarded for training completed after high school (for example, in agriculture or natural resources, computer services, personal or culinary services, engineering technologies, healthcare, construction trades, mechanic and repair technologies, or precision production) = 1.03%
Related Work Experience
- Over 4 years, up to and including 6 years = 45.79%
- Over 2 years, up to and including 4 years = 26.05%
- Over 1 year, up to and including 2 years = 20%
- Over 6 months, up to and including 1 year = 3.86%
- Over 6 years, up to and including 8 years = 2.66%
- Over 10 years = 1.64%
On-Site or In-Plant Training
- None = 34.45%
- Over 3 months, up to and including 6 months = 17.63%
- Over 1 year, up to and including 2 years = 13.15%
- Over 2 years, up to and including 4 years = 12.96%
- Over 6 months, up to and including 1 year = 8.16%
- Over 1 month, up to and including 3 months = 8.15%
- Up to and including 1 month = 4.36%
- Over 4 years, up to and including 10 years = 1.14%
On-the-Job Training
- Over 6 months, up to and including 1 year = 25.51%
- Over 1 year, up to and including 2 years = 18.23%
- Over 3 months, up to and including 6 months = 17.63%
- None or short demonstration = 14.81%
- Over 1 month, up to and including 3 months = 14.25%
- Over 2 years, up to and including 4 years = 8.43%
- Over 4 years, up to and including 10 years = 1.14%
The data sources for the information displayed here include: O*NET™. (Using onet28)
Fashion Designers
Tasks
Core Tasks Include:
- Direct and coordinate workers involved in drawing and cutting patterns and constructing samples or finished garments.
- Examine sample garments on and off models, modifying designs to achieve desired effects.
- Sketch rough and detailed drawings of apparel or accessories, and write specifications such as color schemes, construction, material types, and accessory requirements.
- Confer with sales and management executives or with clients to discuss design ideas.
- Identify target markets for designs, looking at factors such as age, gender, and socioeconomic status.
- Attend fashion shows and review garment magazines and manuals to gather information about fashion trends and consumer preferences.
- Select materials and production techniques to be used for products.
- Provide sample garments to agents and sales representatives, and arrange for showings of sample garments at sales meetings or fashion shows.
- Adapt other designers' ideas for the mass market.
- Purchase new or used clothing and accessory items as needed to complete designs.
- Visit textile showrooms to keep up-to-date on the latest fabrics.
- Collaborate with other designers to coordinate special products and designs.
Supplemental Tasks Include:
- Design custom clothing and accessories for individuals, retailers, or theatrical, television, or film productions.
- Determine prices for styles.
- Draw patterns for articles designed, cut patterns, and cut material according to patterns, using measuring instruments and scissors.
- Develop a group of products or accessories, and market them through venues such as boutiques or mail-order catalogs.
- Read scripts and consult directors and other production staff to develop design concepts and plan productions.
- Test fabrics or oversee testing so that garment care labels can be created.
- Sew together sections of material to form mockups or samples of garments or articles, using sewing equipment.
- Research the styles and periods of clothing needed for film or theatrical productions.
The data sources for the information displayed here include: O*NET™. (Using onet28)
Fashion Designers
Additional Resources
For general information about art and design and a list of accredited college-level programs, contact:
National Association of Schools of Art and Design
11250 Roger Bacon Dr.
Suite 21
Reston, VA 20190
http://nasad.arts-accredit.org/
For information on industrial design careers and a list of academic programs in industrial design, write to:
Industrial Designers Society of America
1142 Walker Rd.
Great Falls, VA 22066
http://www.idsa.org
For information about graphic design careers, contact:
American Institute of Graphic Arts
164 Fifth Ave.
New York, NY 10010
http://www.aiga.org
For information on degree, continuing education, and licensure programs in interior design and interior design research, contact:
American Society for Interior Designers
608 Massachusetts Ave. NE.
Washington, DC 20002-6006
http://www.asid.org
For information on degree, continuing education, and licensure programs, and general information on the interior design profession, contact:
International Interior Design Association
997 Merchandise Mart
Chicago, IL 60654
http://www.iida.org
For a list of schools with accredited programs in interior design, contact:
Foundation for Interior Design Education Research
146 Monroe Center NW.
Suite 1318
Grand Rapids, MI 49503
http://interiordesign.lovetoknow.com/FIDER_-_Foundation_for_Interior_Design_Education
For information about careers in floral design, contact:
Society of American Florists
1601 Duke St.
Alexandria, VA 22314
The data sources for the information displayed here include: Virginia Career VIEW Research. (Using onet28)
Fashion Designers
Knowledge
% | Subject | Description |
---|---|---|
67.75 | Design | Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models. |
54.25 | English Language | Knowledge of the structure and content of the English language including the meaning and spelling of words, rules of composition, and grammar. |
50.25 | Production and Processing | Knowledge of raw materials, production processes, quality control, costs, and other techniques for maximizing the effective manufacture and distribution of goods. |
The data sources for the information displayed here include: O*NET™. (Using onet28)
Fashion Designers
Skills
% | Subject | Description |
---|---|---|
75.00 | Active Listening | Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times. |
75.00 | Critical Thinking | Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions, or approaches to problems. |
72.00 | Active Learning | Understanding the implications of new information for both current and future problem-solving and decision-making. |
72.00 | Coordination | Adjusting actions in relation to others' actions. |
72.00 | Speaking | Talking to others to convey information effectively. |
72.00 | Judgment and Decision Making | Considering the relative costs and benefits of potential actions to choose the most appropriate one. |
72.00 | Social Perceptiveness | Being aware of others' reactions and understanding why they react as they do. |
68.75 | Reading Comprehension | Understanding written sentences and paragraphs in work-related documents. |
68.75 | Management of Personnel Resources | Motivating, developing, and directing people as they work, identifying the best people for the job. |
68.75 | Time Management | Managing one's own time and the time of others. |
68.75 | Complex Problem Solving | Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions. |
65.50 | Monitoring | Monitoring/Assessing performance of yourself, other individuals, or organizations to make improvements or take corrective action. |
65.50 | Persuasion | Persuading others to change their minds or behavior. |
65.50 | Negotiation | Bringing others together and trying to reconcile differences. |
65.50 | Service Orientation | Actively looking for ways to help people. |
62.50 | Writing | Communicating effectively in writing as appropriate for the needs of the audience. |
62.50 | Instructing | Teaching others how to do something. |
59.50 | Operations Analysis | Analyzing needs and product requirements to create a design. |
56.25 | Systems Analysis | Determining how a system should work and how changes in conditions, operations, and the environment will affect outcomes. |
53.00 | Learning Strategies | Selecting and using training/instructional methods and procedures appropriate for the situation when learning or teaching new things. |
53.00 | Systems Evaluation | Identifying measures or indicators of system performance and the actions needed to improve or correct performance, relative to the goals of the system. |
The data sources for the information displayed here include: O*NET™. (Using onet28)
Fashion Designers
Abilities
% | Subject | Description |
---|---|---|
78.25 | Oral Expression | The ability to communicate information and ideas in speaking so others will understand. |
75.00 | Oral Comprehension | The ability to listen to and understand information and ideas presented through spoken words and sentences. |
75.00 | Originality | The ability to come up with unusual or clever ideas about a given topic or situation, or to develop creative ways to solve a problem. |
72.00 | Written Comprehension | The ability to read and understand information and ideas presented in writing. |
72.00 | Fluency of Ideas | The ability to come up with a number of ideas about a topic (the number of ideas is important, not their quality, correctness, or creativity). |
72.00 | Deductive Reasoning | The ability to apply general rules to specific problems to produce answers that make sense. |
72.00 | Inductive Reasoning | The ability to combine pieces of information to form general rules or conclusions (includes finding a relationship among seemingly unrelated events). |
68.75 | Problem Sensitivity | The ability to tell when something is wrong or is likely to go wrong. It does not involve solving the problem, only recognizing that there is a problem. |
65.75 | Written Expression | The ability to communicate information and ideas in writing so others will understand. |
65.75 | Speech Clarity | The ability to speak clearly so others can understand you. |
65.75 | Visualization | The ability to imagine how something will look after it is moved around or when its parts are moved or rearranged. |
65.75 | Near Vision | The ability to see details at close range (within a few feet of the observer). |
65.75 | Speech Recognition | The ability to identify and understand the speech of another person. |
62.50 | Category Flexibility | The ability to generate or use different sets of rules for combining or grouping things in different ways. |
62.50 | Visual Color Discrimination | The ability to match or detect differences between colors, including shades of color and brightness. |
59.50 | Information Ordering | The ability to arrange things or actions in a certain order or pattern according to a specific rule or set of rules (e.g., patterns of numbers, letters, words, pictures, mathematical operations). |
56.25 | Selective Attention | The ability to concentrate on a task over a period of time without being distracted. |
56.25 | Far Vision | The ability to see details at a distance. |
53.25 | Perceptual Speed | The ability to quickly and accurately compare similarities and differences among sets of letters, numbers, objects, pictures, or patterns. The things to be compared may be presented at the same time or one after the other. This ability also includes comparing a presented object with a remembered object. |
53.25 | Finger Dexterity | The ability to make precisely coordinated movements of the fingers of one or both hands to grasp, manipulate, or assemble very small objects. |
50.00 | Flexibility of Closure | The ability to identify or detect a known pattern (a figure, object, word, or sound) that is hidden in other distracting material. |
The data sources for the information displayed here include: O*NET™. (Using onet28)
Fashion Designers
Work Activities
% | Subject | Description |
---|---|---|
95.50 | Thinking Creatively | Developing, designing, or creating new applications, ideas, relationships, systems, or products, including artistic contributions. |
88.25 | Establishing and Maintaining Interpersonal Relationships | Developing constructive and cooperative working relationships with others, and maintaining them over time. |
88.00 | Organizing, Planning, and Prioritizing Work | Developing specific goals and plans to prioritize, organize, and accomplish your work. |
85.75 | Getting Information | Observing, receiving, and otherwise obtaining information from all relevant sources. |
80.75 | Judging the Qualities of Objects, Services, or People | Assessing the value, importance, or quality of things or people. |
80.50 | Scheduling Work and Activities | Scheduling events, programs, and activities, as well as the work of others. |
79.75 | Communicating with Supervisors, Peers, or Subordinates | Providing information to supervisors, co-workers, and subordinates by telephone, in written form, e-mail, or in person. |
79.75 | Communicating with People Outside the Organization | Communicating with people outside the organization, representing the organization to customers, the public, government, and other external sources. This information can be exchanged in person, in writing, or by telephone or e-mail. |
79.00 | Making Decisions and Solving Problems | Analyzing information and evaluating results to choose the best solution and solve problems. |
77.75 | Selling or Influencing Others | Convincing others to buy merchandise/goods or to otherwise change their minds or actions. |
77.25 | Developing Objectives and Strategies | Establishing long-range objectives and specifying the strategies and actions to achieve them. |
77.00 | Identifying Objects, Actions, and Events | Identifying information by categorizing, estimating, recognizing differences or similarities, and detecting changes in circumstances or events. |
76.00 | Drafting, Laying Out, and Specifying Technical Devices, Parts, and Equipment | Providing documentation, detailed instructions, drawings, or specifications to tell others about how devices, parts, equipment, or structures are to be fabricated, constructed, assembled, modified, maintained, or used. |
74.50 | Guiding, Directing, and Motivating Subordinates | Providing guidance and direction to subordinates, including setting performance standards and monitoring performance. |
73.50 | Updating and Using Relevant Knowledge | Keeping up-to-date technically and applying new knowledge to your job. |
73.00 | Coordinating the Work and Activities of Others | Getting members of a group to work together to accomplish tasks. |
73.00 | Monitoring and Controlling Resources | Monitoring and controlling resources and overseeing the spending of money. |
72.25 | Monitoring Processes, Materials, or Surroundings | Monitoring and reviewing information from materials, events, or the environment, to detect or assess problems. |
72.00 | Inspecting Equipment, Structures, or Materials | Inspecting equipment, structures, or materials to identify the cause of errors or other problems or defects. |
71.00 | Interpreting the Meaning of Information for Others | Translating or explaining what information means and how it can be used. |
70.75 | Estimating the Quantifiable Characteristics of Products, Events, or Information | Estimating sizes, distances, and quantities; or determining time, costs, resources, or materials needed to perform a work activity. |
70.25 | Working with Computers | Using computers and computer systems (including hardware and software) to program, write software, set up functions, enter data, or process information. |
68.50 | Coaching and Developing Others | Identifying the developmental needs of others and coaching, mentoring, or otherwise helping others to improve their knowledge or skills. |
68.00 | Resolving Conflicts and Negotiating with Others | Handling complaints, settling disputes, and resolving grievances and conflicts, or otherwise negotiating with others. |
67.25 | Developing and Building Teams | Encouraging and building mutual trust, respect, and cooperation among team members. |
63.50 | Training and Teaching Others | Identifying the educational needs of others, developing formal educational or training programs or classes, and teaching or instructing others. |
63.25 | Evaluating Information to Determine Compliance with Standards | Using relevant information and individual judgment to determine whether events or processes comply with laws, regulations, or standards. |
62.50 | Performing for or Working Directly with the Public | Performing for people or dealing directly with the public. This includes serving customers in restaurants and stores, and receiving clients or guests. |
60.75 | Providing Consultation and Advice to Others | Providing guidance and expert advice to management or other groups on technical, systems-, or process-related topics. |
59.25 | Documenting/Recording Information | Entering, transcribing, recording, storing, or maintaining information in written or electronic/magnetic form. |
58.75 | Staffing Organizational Units | Recruiting, interviewing, selecting, hiring, and promoting employees in an organization. |
54.00 | Processing Information | Compiling, coding, categorizing, calculating, tabulating, auditing, or verifying information or data. |
The data sources for the information displayed here include: O*NET™. (Using onet28)
Fashion Designers
Work Styles
% | Subject | Description |
---|---|---|
98.25 | Attention to Detail | Job requires being careful about detail and thorough in completing work tasks. |
92.25 | Innovation | Job requires creativity and alternative thinking to develop new ideas for and answers to work-related problems. |
91.00 | Dependability | Job requires being reliable, responsible, and dependable, and fulfilling obligations. |
90.00 | Initiative | Job requires a willingness to take on responsibilities and challenges. |
87.50 | Adaptability/Flexibility | Job requires being open to change (positive or negative) and to considerable variety in the workplace. |
84.75 | Achievement/Effort | Job requires establishing and maintaining personally challenging achievement goals and exerting effort toward mastering tasks. |
84.25 | Independence | Job requires developing one's own ways of doing things, guiding oneself with little or no supervision, and depending on oneself to get things done. |
83.75 | Stress Tolerance | Job requires accepting criticism and dealing calmly and effectively with high-stress situations. |
82.50 | Leadership | Job requires a willingness to lead, take charge, and offer opinions and direction. |
80.75 | Cooperation | Job requires being pleasant with others on the job and displaying a good-natured, cooperative attitude. |
77.75 | Integrity | Job requires being honest and ethical. |
77.50 | Persistence | Job requires persistence in the face of obstacles. |
72.25 | Analytical Thinking | Job requires analyzing information and using logic to address work-related issues and problems. |
69.00 | Self-Control | Job requires maintaining composure, keeping emotions in check, controlling anger, and avoiding aggressive behavior, even in very difficult situations. |
67.00 | Concern for Others | Job requires being sensitive to others' needs and feelings and being understanding and helpful on the job. |
57.50 | Social Orientation | Job requires preferring to work with others rather than alone, and being personally connected with others on the job. |
The data sources for the information displayed here include: O*NET™. (Using onet28)
Fashion Designers
Work Values
% | Subject | Description |
---|---|---|
77.83 | Achievement | Occupations that satisfy this work value are results oriented and allow employees to use their strongest abilities, giving them a feeling of accomplishment. Corresponding needs are Ability Utilization and Achievement. |
72.17 | Working Conditions | Occupations that satisfy this work value offer job security and good working conditions. Corresponding needs are Activity, Compensation, Independence, Security, Variety and Working Conditions. |
72.17 | Independence | Occupations that satisfy this work value allow employees to work on their own and make decisions. Corresponding needs are Creativity, Responsibility and Autonomy. |
61.17 | Recognition | Occupations that satisfy this work value offer advancement, potential for leadership, and are often considered prestigious. Corresponding needs are Advancement, Authority, Recognition and Social Status. |
50.00 | Relationships | Occupations that satisfy this work value allow employees to provide service to others and work with co-workers in a friendly non-competitive environment. Corresponding needs are Co-workers, Moral Values and Social Service. |
The data sources for the information displayed here include: O*NET™. (Using onet28)
Fashion Designers
Work Context
% | Subject | Description |
---|---|---|
95.20 | Contact With Others | How much does this job require the worker to be in contact with others (face-to-face, by telephone, or otherwise) in order to perform it? |
94.40 | Structured versus Unstructured Work | To what extent is this job structured for the worker, rather than allowing the worker to determine tasks, priorities, and goals? |
94.00 | Electronic Mail | How often do you use electronic mail in this job? |
92.00 | Indoors, Environmentally Controlled | How often does this job require working indoors in environmentally controlled conditions? |
91.20 | Letters and Memos | How often does the job require written letters and memos? |
88.00 | Spend Time Sitting | How much does this job require sitting? |
84.80 | Time Pressure | How often does this job require the worker to meet strict deadlines? |
82.80 | Freedom to Make Decisions | How much decision making freedom, without supervision, does the job offer? |
82.40 | Work With Work Group or Team | How important is it to work with others in a group or team in this job? |
82.00 | Importance of Being Exact or Accurate | How important is being very exact or highly accurate in performing this job? |
81.80 | Face-to-Face Discussions | How often do you have to have face-to-face discussions with individuals or teams in this job? |
81.40 | Level of Competition | To what extent does this job require the worker to compete or to be aware of competitive pressures? |
80.40 | Spend Time Using Your Hands to Handle, Control, or Feel Objects, Tools, or Controls | How much does this job require using your hands to handle, control, or feel objects, tools or controls? |
79.00 | Impact of Decisions on Co-workers or Company Results | What results do your decisions usually have on other people or the image or reputation or financial resources of your employer? |
76.40 | Telephone | How often do you have telephone conversations in this job? |
76.20 | Deal With External Customers | How important is it to work with external customers or the public in this job? |
72.00 | Frequency of Conflict Situations | How often are there conflict situations the employee has to face in this job? |
70.80 | Frequency of Decision Making | How frequently is the worker required to make decisions that affect other people, the financial resources, and/or the image and reputation of the organization? |
70.40 | Coordinate or Lead Others | How important is it to coordinate or lead others in accomplishing work activities in this job? |
67.40 | Cramped Work Space, Awkward Positions | How often does this job require working in cramped work spaces that requires getting into awkward positions? |
65.20 | Sounds, Noise Levels Are Distracting or Uncomfortable | How often does this job require working exposed to sounds and noise levels that are distracting or uncomfortable? |
62.60 | Spend Time Making Repetitive Motions | How much does this job require making repetitive motions? |
61.00 | Responsibility for Outcomes and Results | How responsible is the worker for work outcomes and results of other workers? |
60.60 | Exposed to Contaminants | How often does this job require working exposed to contaminants (such as pollutants, gases, dust or odors)? |
58.00 | Physical Proximity | To what extent does this job require the worker to perform job tasks in close physical proximity to other people? |
50.40 | Consequence of Error | How serious would the result usually be if the worker made a mistake that was not readily correctable? |
50.20 | Spend Time Standing | How much does this job require standing? |
The data sources for the information displayed here include: O*NET™. (Using onet28)
Fashion Designers
Job Zone Three: Medium Preparation Needed
- Overall Experience
- Previous work-related skill, knowledge, or experience is required for these occupations. For example, an electrician must have completed three or four years of apprenticeship or several years of vocational training, and often must have passed a licensing exam, in order to perform the job.
- Job Training
- Employees in these occupations usually need one or two years of training involving both on-the-job experience and informal training with experienced workers. A recognized apprenticeship program may be associated with these occupations.
- Examples
- These occupations usually involve using communication and organizational skills to coordinate, supervise, manage, or train others to accomplish goals. Examples include hydroelectric production managers, desktop publishers, electricians, agricultural technicians, barbers, court reporters and simultaneous captioners, and medical assistants.
- Education
- Most occupations in this zone require training in vocational schools, related on-the-job experience, or an associate's degree.
The data sources for the information displayed here include: O*NET™. (Using onet28)
Fashion Designers
Earnings Benefits*
Region | Entry Level | Median | Experienced |
---|---|---|---|
United States | $34,660.00 | $76,700.00 | $104,800.00 |
Virginia | $29,490.00 | $46,800.00 | $66,300.00 |
Region | Entry Level | Median | Experienced |
Alexandria/Arlington | No Data | No Data | No Data |
Bay Consortium | No Data | No Data | No Data |
Capital Region Workforce Partnership | $31,059.61 | $42,510.44 | $64,777.61 |
Central VA/Region2000 | No Data | No Data | No Data |
Crater Area | No Data | No Data | No Data |
Greater Peninsula | No Data | No Data | No Data |
Hampton Roads | $31,881.01 | $49,083.74 | $61,860.65 |
New River/Mt. Rogers | No Data | No Data | No Data |
Northern Virginia | $36,374.32 | $69,579.34 | $83,284.61 |
Piedmont Workforce | No Data | No Data | No Data |
Shenandoah Valley | No Data | No Data | No Data |
South Central | No Data | No Data | No Data |
Southwestern Virginia | No Data | No Data | No Data |
West Piedmont | No Data | No Data | No Data |
Western Virginia | No Data | No Data | No Data |
* Earnings Calculations:
Regional Earnings:
Entry = Annual mean of the lower 1/3 wage distribution;
Experienced = Annual mean of the upper 2/3 wage distribution.
National and State Earnings:
Entry = Annual 10th percentile wage;
Experienced = Annual 75th percentile wage.
The data sources for the information displayed here include: US Department of Labor (BLS); Virginia Workforce Connection. (Using onet28)
Fashion Designers
Employment Projections
Current | Projected | % Change | |
---|---|---|---|
United States | 22,400 | 23,000 | +2.7% |
Virginia | 161 | 168 | +4.3% |
Region | Current* | Projected | % Change |
Alexandria/Arlington | No Data | No Data | No Data |
Bay Consortium | No Data | No Data | No Data |
Capital Region Workforce Partnership | No Data | No Data | No Data |
Central VA/Region2000 | No Data | No Data | No Data |
Crater Area | No Data | No Data | No Data |
Greater Peninsula | No Data | No Data | No Data |
Hampton Roads | No Data | No Data | No Data |
New River/Mt. Rogers | No Data | No Data | No Data |
Northern Virginia | No Data | No Data | No Data |
Piedmont Workforce | No Data | No Data | No Data |
Shenandoah Valley | No Data | No Data | No Data |
South Central | No Data | No Data | No Data |
Southwestern Virginia | No Data | No Data | No Data |
West Piedmont | No Data | No Data | No Data |
Western Virginia | No Data | No Data | No Data |
The data sources for the information displayed here include: US Department of Labor (BLS); Virginia Workforce Connection. (Using onet28)
Fashion Designers
Related Occupations
Related Occupations
The related occupations here have similar general capabilities and interests; career explorers may also be interested in the related occupations:- Fabric and Apparel Patternmakers
- Commercial and Industrial Designers
- Tailors, Dressmakers, and Custom Sewers
- Sewers, Hand
- Costume Attendants
- Craft Artists
- Merchandise Displayers and Window Trimmers
- Shoe and Leather Workers and Repairers
- Graphic Designers
- Interior Designers
- Fine Artists, Including Painters, Sculptors, and Illustrators
- Floral Designers
- Jewelers and Precious Stone and Metal Workers
- Set and Exhibit Designers
- Retail Salespersons
- Makeup Artists, Theatrical and Performance
- Patternmakers, Metal and Plastic
- Painting, Coating, and Decorating Workers
- Sewing Machine Operators
- Art Directors
Careers in Visual Arts Pathway:
- Art Directors
- Artists and Related Workers, All Other
- Commercial and Industrial Designers
- Craft Artists
- Designers, All Other
- Fashion Designers
- Fine Artists, Including Painters, Sculptors, and Illustrators
- Floral Designers
- Graphic Designers
- Set and Exhibit Designers
- Special Effects Artists and Animators
The data sources for the information displayed here include: O*NET™. (Using onet28)
Fashion Designers
View Videos
CareerOneStop Video
View Video & Transcript on CareerOneStop
CareerOneStop Arts, Audio/Video Technology & Communications Videos
Overview
Occupations
The data sources for the information displayed here include: New York State Department of Labor; New Jersey Department of Labor; California Occupational Information Coordinating Committee; CareerOneStop. (Using onet28)
Fashion Designers
Proficiency Ratings
These proficiencies are scored on a scale from 1 to 5 with 1 being not
important to the job and 5 being extremely important to the job.
The data sources for the information displayed here include: O*NET™. (Using onet28)
Fashion Designers
Titles
- Apparel Designer
- Apparel Fashion Designer
- Athletic Shoe Designer
- Clothes Designer
- Clothing Designer
- Copyist
- Costume Designer
- Costume Director
- Custom Furrier
- Dance Costume Designer
- Design Director
- Designer
- Dress Designer
- Fashion Adviser
- Fashion Consultant
- Fashion Designer
- Fashion Director
- Fashion Illustrator
- Fashion Supervisor
- Fur Designer
- Fur Finisher Tailor
- Fur Remodeler
- Fur Stylist
- Fur Tailor
- Furrier Designer
- Hat Designer
- Historic Clothing and Costume Maker
- Image Consultant
- Latex Fashions Designer
- Men's Designer
- Merchandising Director
- Pattern Designer
- Product Developer
- Shoe Designer
- Style Advisor
- Stylist
- Sweater Designer
- Uniform Designer
- Wardrobe Image Consultant
The data sources for the information displayed here include: O*NET™. (Using onet28)
Fashion Designers
Related Schools
- Marymount University
- Shenandoah University
- Virginia Commonwealth University
The data sources for the information displayed here include: O*NET™. (Using onet28)